Brad Smith
Brad Smith
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Faxanadu: How to get back your Mattock
I made a little bit of a tutorial for the first small part of Faxanadu that trips up a lot of players. There's an unexpected resolution to the mattock problem that I think very few would find on their own. ...but at the same time, I wonder if by sharing this I'm denying others this funny experience of restarting the game. It was something I genuinely enjoyed. It's just a part of the game's charm for me. I ended up on a soapbox here, I guess, but the spoiler issue is something that's frequently on my mind, and sometimes I just wanna talk about it.
I'm not free of sin. I've been an accidental back-seater on more than one occasion. It happens... but I think there are ways we can learn to avoid falling into that trap.
Don't worry, I'm conscious of the irony in making this point in a tip video. 😈 Also, I like the X sound, but feel free to debate the merits of ファザナドゥ in the comments. I regret not saying "snield".
Переглядів: 431

Відео

NESferatu - Hans Erdmann - NES / VRC6
Переглядів 40621 день тому
The opening of Hans Edrmann's 1922 score for the film Nosferatu, as played by the NES with VRC6 expansion audio, arranged by Brad Smith, December 23, 2011. This was originally supposed to be part of a collaborative complete "NESferatu" score, but I don't know if any other portions of the project were ever finished. I had shelved this at the time because the film's public domain status was still...
hatariB Atari ST emulator core test - King's Quest IV (MT-32)
Переглядів 49910 місяців тому
Testing out a new Atari ST emulation core I've been working on, based on the Hatari emulator but adapted for RetroArch / Libretro. I've been testing RetroArch's experimental MIDI feature, combined with the MUNT emulator for MT-32. The emulator core is merely sending MIDI writes, and MUNT is installed as a MIDI driver on my system. In theory I could use a physical MIDI interface and hook up to a...
hatariB Atari ST emulator core test - Bubble Bobble
Переглядів 37610 місяців тому
Testing out a new Atari ST emulation core I've been working on, based on the Hatari emulator but adapted for RetroArch / Libretro. Here I play the first stage of Bubble Bobble, and demonstrate the on-screen keyboard. The core is available here: www.patreon.com/posts/88108809
Chrono Trigger (SNES) alternative Epoch Crash scene
Переглядів 1,5 тис.Рік тому
An odd alternative scene from Chrono Trigger (SNES, Squaresoft 1995) Once you get the Epoch, there is always an option to take it to fight Lavos. Later, when you get the wings, it allows you to crash the Epoch into its outer shell, breaking through and bypassing the first phase of the battle. Even later in the game, Lavos' head may already be destroyed, which I think is due to completing the Bl...
Palette Cycling on the SNES
Переглядів 3,4 тис.Рік тому
Some demonstration of palette cycling and colour animation on the SNES. ROM and Source Code: www.patreon.com/posts/palette-cycling-71799222 Mark Ferrari's Living Worlds HTML5 Demo: www.effectgames.com/demos/worlds/ Mark Ferrari at GDC: ua-cam.com/video/aMcJ1Jvtef0/v-deo.html Living Worlds for your phone: pixfabrik.com/livingworlds/ Secret of Mana: en.wikipedia.org/wiki/Secret_of_Mana
SimCity SNES map viewer script
Переглядів 1,3 тис.Рік тому
I made a Lua script for BizHawk that allows you to view your entire city at once in Sim City for the SNES. Lua script: www.patreon.com/posts/simcity-snes-map-71239703 BizHawk emulator: tasvideos.org/BizHawk
Pastured Ewe - TOJam 2014
Переглядів 3662 роки тому
This was a game created in 3 days for TOJam 9 in April 2014. It's a game about herding sheep. I like the game's concept, but I didn't get to realize much of its potential within the deadline of the game jam. I was happy with the music, and the game systems work pretty OK mechanically. I didn't have a lot of time to experiment with level design and figure out how to make fun scenarios out of it....
Classic Chips 11 - String Quartet No. 1 (2 of 2) - Schönberg - NES / MMC5
Переглядів 1,4 тис.2 роки тому
iTunes: itunes.apple.com/us/album/classic-chips/id480889322 Bandcamp: rainwarrior.bandcamp.com/album/classic-chips CDBaby: www.cdbaby.com/cd/bradsmith23 rainwarrior.ca/music/classic_chips.html Classical favourites arranged for NES. Title: String Quartet No. 1 Op. 7 Composer: Arnold Schönberg (1905) Performer: bradsmith Chip: MMC5
Boing Ball for NES
Переглядів 3,3 тис.2 роки тому
A recreation of the Amiga Boing Ball demo for the NES, or perhaps the Boink demo if you were an Atari ST kid like me. ROM and information: www.patreon.com/posts/boing-ball-for-59302672
Alwa's Awakening NES - Part 2: Sprites
Переглядів 6 тис.2 роки тому
Alwa's Awakening for the NES eldenpixels.com/alwas-awakening-nes/ This is the second part of a making-of series for Alwa's Awakening NES. In this episode we discuss sprites, which are used to create animated characters for the game. For more information on NES sprites, here is a making-of article from my earlier game Lizard: My lizard is the Lizard of NES Sprite Rendering www.kickstarter.com/pr...
Alwa's Awakening NES - Part 1: Backgrounds
Переглядів 10 тис.3 роки тому
Alwa's Awakening for the NES eldenpixels.com/alwas-awakening-nes/ This is the first part of a making-of series for Alwa's Awakening NES. In this episode we discuss how the maps and background art will work. For more information on NES backgrounds, here are two making-of articles for my earlier game Lizard: 1. My lizard is the Lizard of Tile Maps www.kickstarter.com/projects/1101008925/lizard/po...
The Lizard Tool: making an NES game
Переглядів 10 тис.4 роки тому
rainwarrior.itch.io/lizard A tour of the Lizard Tool that I used to make my NES game Lizard. www.kickstarter.com/projects/1101008925/lizard/posts/2860878 lizardnes.com www.patreon.com/rainwarrior Chapters: 00:00 Where to get it 00:35 Opening the tool 01:08 CHR Graphics 01:54 Palettes 02:11 Sprites 04:22 Rooms 07:36 Room Properties 09:32 Dogs 12:45 Testing 13:34 Non-Scrolling Rooms 13:46 Boss Ro...
Remember Your Mantra - Faxanadu (Guitar)
Переглядів 3 тис.4 роки тому
Remember Your Mantra - Faxanadu Jun Chikuma, Hudson Soft, 1987 Arranged for guitar by Brad Smith, 2020 Don't have negative thoughts. Remember your mantra. Score and tab available at: rainwarrior.ca/music/index.html
Legacy of the Wizard (NES) editor - Xemn's Infinity Block
Переглядів 1,2 тис.4 роки тому
An experiment with LotW Tool, giving Xemn a replicating block to play with. This is a small demonstartion of my editor for Legacy of the Wizard (NES) and Dragon Slayer IV (Famicom). Download: github.com/bbbradsmith/lotwtool/releases Patreon: www.patreon.com/posts/legacy-of-wizard-35878112
Legacy of the Wizard (NES) editor - LotW Tool
Переглядів 2,1 тис.4 роки тому
Legacy of the Wizard (NES) editor - LotW Tool
NESert Golfing: making an NES golf game
Переглядів 10 тис.4 роки тому
NESert Golfing: making an NES golf game
KHAN.NES screaming demo
Переглядів 2,6 тис.4 роки тому
KHAN.NES screaming demo
Un bel dì vedremo (Madama Butterfly) - NES
Переглядів 1,3 тис.5 років тому
Un bel dì vedremo (Madama Butterfly) - NES
dɐW ǝlɔɹᴉƆ
Переглядів 1,5 тис.5 років тому
dɐW ǝlɔɹᴉƆ
Circle Map
Переглядів 2,2 тис.5 років тому
Circle Map
Succumb to Eggnog
Переглядів 8995 років тому
Succumb to Eggnog
Why does an NES cartridge have two ROM chips inside?
Переглядів 66 тис.5 років тому
Why does an NES cartridge have two ROM chips inside?
A very abstract version of Karnov (NES)
Переглядів 1,8 тис.5 років тому
A very abstract version of Karnov (NES)
Ways to play NES Light Gun Games on a Modern TV
Переглядів 491 тис.5 років тому
Ways to play NES Light Gun Games on a Modern TV
Super Mario Bros. (NES) World -1 Demonstration
Переглядів 1,9 тис.5 років тому
Super Mario Bros. (NES) World -1 Demonstration
Lizard Trailer (NES)
Переглядів 10 тис.6 років тому
Lizard Trailer (NES)
My lizard is the Lizard of River Test Zone
Переглядів 1,1 тис.7 років тому
My lizard is the Lizard of River Test Zone
Zelda II intro layer breakdown
Переглядів 1,9 тис.7 років тому
Zelda II intro layer breakdown
Tecmo Super Bowl intro layer breakdown
Переглядів 1,6 тис.7 років тому
Tecmo Super Bowl intro layer breakdown

КОМЕНТАРІ

  • @puke7
    @puke7 День тому

    I love numatics!!

  • @StripedAssedApe
    @StripedAssedApe 2 дні тому

    I am free from injury because of The Ointment.

  • @omfgbunder2008
    @omfgbunder2008 2 дні тому

    I knew the pendant was bugged, but this takes the cake.

    • @Sakanakao
      @Sakanakao 2 дні тому

      Oddly, I think the pendant improves the game in its current state, because with the pendant I find the early game harder and the late game easier. I wouldn't want to just flip it and make the early game even harder, and the late game even easier. Whether or not they knew it was backwards, I dunno, but I do think they tuned the game around what it was doing in the end.

  • @lordlouie3550
    @lordlouie3550 2 дні тому

    You can buy them later too, but I don't think there's any instance the Mattock can be used in, other than this one.

    • @Sakanakao
      @Sakanakao 2 дні тому

      Yeah, I think that one is just the way to get back, if you wanted to.

  • @8bitDNA
    @8bitDNA 2 дні тому

    Faxanadu. That is all

  • @soviut303
    @soviut303 2 дні тому

    All spoilers, all the time! Great video.

  • @ChrisLeeW00
    @ChrisLeeW00 2 дні тому

    Faxanadu content will never die. Someday I might make a video on how easy it is to abuse the password system. Just level up a few times, and get a password each level up at the same location with the same equipment. A pattern emerges…

  • @steubens7
    @steubens7 2 дні тому

    the little moments where a game tells you what's up & expectations shift. if you didn't go to the left, would you find out the mattock is a one time prize at that spot? it's so easy to call things bugs or oversights but the game is also definitively telling you what's up in other places, in ways not taken any special note of

    • @Sakanakao
      @Sakanakao 2 дні тому

      It really does match the original Xanadu's mindset in this way too

  • @okRegan
    @okRegan 2 дні тому

    Awesome video but I'm so frustrated I didn't get to see you get that gauntlet at the end! Aaaaaa!

    • @Sakanakao
      @Sakanakao 2 дні тому

      Heh, once I got it, it wore off after defeating only 3 enemies with its power.

  • @cotdotton
    @cotdotton 13 днів тому

    Mama mía, still kicking in 2024

  • @IronMan3582
    @IronMan3582 18 днів тому

    The RetroTink 5x Pro and the 4K shouldn't have a problem with it, and if you're playing on something like an Analogue Super Nt the resolution is all internal so it also should be okay on the switch of resolutions

  • @alleycatjack4562
    @alleycatjack4562 19 днів тому

    I was aware of the first problem you mentioned as a kid, but I thought it was like that on purposes. As for the second, I think it is a bit of a happy accident for me. I always felt like there was something different about that ending track. Without the bass, it feels a lot more empty, and that kind of matched with my feelings of finally beating the game and having this empty feeling that there is no more game past this point. It was one of the first fames I beat, and it took me quite some time that first time through.

  • @okRegan
    @okRegan 19 днів тому

    I'd love to hear a new album from you!

  • @RT55J
    @RT55J 25 днів тому

    this is very nice

  • @tristangough
    @tristangough 25 днів тому

    Was this on Gameboy?

  • @Nikku4211
    @Nikku4211 25 днів тому

    Nosferatu if it was in Castlevania 3?!?!?!?

  • @BurstError
    @BurstError 26 днів тому

    Yes! thanks for reuploading this

  • @JeanQPublique
    @JeanQPublique 26 днів тому

    Great stuff! Is that video downscaled or is that how you found it?

    • @Sakanakao
      @Sakanakao 25 днів тому

      It was pixellated and the colours were quantized. I figured it should be transformed in some way, but I didn't really work too hard on the visuals here.

    • @JeanQPublique
      @JeanQPublique 25 днів тому

      @@Sakanakao out of curiousity, how many colors did you quantize to?

    • @Sakanakao
      @Sakanakao 25 днів тому

      @@JeanQPublique I don't have the work files anymore, but I think probably 16.

  • @inceptional
    @inceptional Місяць тому

    So, given the examples above, I presume that unlike with the sprites on SNES, you're actually able to use basically as much of the VRAM as you like for background tiles [minus any space needed for tile maps and such], which is how you're able to get a full screen of potentially unique 8bpp tiles here, yes?

    • @Sakanakao
      @Sakanakao Місяць тому

      The sprites have access to only 512 unique tiles at a time, but with a raster split in the middle, you could still cover the whole screen in unique sprite tiles if you wanted.

    • @inceptional
      @inceptional Місяць тому

      @@Sakanakao OK. And how about with the background tiles?

  • @BroTrio
    @BroTrio Місяць тому

    How can I download the new tracks to listen to them?

  • @Magnet12
    @Magnet12 Місяць тому

    7:03

  • @funicon3689
    @funicon3689 Місяць тому

    im confident he wouldve loves this

  • @chocolate_maned_wolf
    @chocolate_maned_wolf Місяць тому

    Awesome!!! The cover at is amazing too. Reminds me of TUNIC

  • @TheBrick517
    @TheBrick517 Місяць тому

    This is still the greatest NES homebrew ever!

  • @leviathanmist
    @leviathanmist 2 місяці тому

    A+. What a banger.

  • @Barichter74318
    @Barichter74318 2 місяці тому

    This is actually so amazing omg

  • @NukeOTron
    @NukeOTron 2 місяці тому

    It's easy to underestimate how limited an 8-bit console is. It's also easy to underestimate what can be done within the limitations, too.

  • @RBLXGUNNER
    @RBLXGUNNER 2 місяці тому

    "Don't have negative thoughts, remember YOUR MANTRA."

  • @paulchandler9241
    @paulchandler9241 3 місяці тому

    Fuckin' exquisite.

  • @SuperBazsle
    @SuperBazsle 3 місяці тому

    Thanks for pointing out why this happens! I've noticed these types of musical oddities in other games too and thought it was intended, but maybe it isn't. One of the songs in Ninja Gaiden for NES has this same type of thing happen in the song's bass, as well as Pokémon RBY's Pokémon Mansion theme and GSC's Ilex Forest theme.

  • @gulgul2006
    @gulgul2006 3 місяці тому

    your speaking voice is IDENTICAL to JP!!! ua-cam.com/video/z0O_VYcsIk8/v-deo.htmlsi=GXHiSwQeWh4VWBhx

  • @BaldiDevelopmentArchive
    @BaldiDevelopmentArchive 3 місяці тому

    Billie Peach is not my plumber Shes just a princess who rules the Mushroom Kingdom But the Toads will annoy me Woo! When I beat a castle But World 8 has the princess

  • @GnomeHats
    @GnomeHats 3 місяці тому

    No wait this one’s my favorite Debussy piece. So good :’)

  • @GnomeHats
    @GnomeHats 3 місяці тому

    BEST DEBUSSY PIECE. Thank god something that’s not Claire De Lune.

  • @eflat7_
    @eflat7_ 3 місяці тому

    The portamento is so perfect, absolutely beautiful ❤ amazing work

  • @gulgul2006
    @gulgul2006 3 місяці тому

    Brad, by FAR your video is the absolute best on this topic!! Obviously you take an engineer approach and that's why. I am one too and so it's to the point, clear and informative. I was wasting so much time on the web trying to get my zapper to work and you're the only person to point out that the original NES zapper will NEVER work because of a physical restriction. (You found out directly the hard way and did francis bacon trial/discovery) SO thank you for that!! Once I realized I was wasting my time I have everything set up (The nes mod page is not really clear on the source rom required but thankfully he did provide a checksum so EVENTUALLY I found the proper rom to patch) So I am asking this favor, do you have any info or links. etc. to a workbook to upgrade the LED on the original NES zapper? I figure I could get what I need from Greybar but I am not going to "Guess" at the A-Z (Basically convert a NES to a Tomee diode wise) for example is it just a matter of the diode or do I need to get a board or modify the in-series board ? etc. I could take the guts out of a tomee and put it into my old shells but that's a bit of an expensive way when I have the tools and iron to do the upgrade to the existing NES branded hardware. BTW Props on the home-made gunverter!! Obviously that is really the best solution (if he does a port for all consoles) as it's a physical bridge so it would work with every game without mod and every console without mod of the game itself. If we can present a large enough presence or get a crowdfund going maybe start a project to do full turn-key kits. Basically a gun that has the "Wii" hardware inside of it, a box/adapter that plugs into the console and sits in front of the TV (like the Wii sensor) and boom. We just mass market them, maybe even sharktank it. but anyone who would fund production would need to know it's going to sell.. I am content with crowdfunding, getting a hopefully large list of buyers and then just make-to-order ship them. I have two zappers, so I will take one, gut it, gut my Wii remote and get the parts for a sensor. Check out the source at that openNES page and make my own just to have it (a Wii embedded zapper) and then if it is easy enough and successful... push for the crowdfund route Let me know your thoughts and thank you for you forthcoming support on this!! By the way your speaking voice is IDENTICAL to JP!!! ua-cam.com/video/z0O_VYcsIk8/v-deo.htmlsi=GXHiSwQeWh4VWBhx

    • @Sakanakao
      @Sakanakao Місяць тому

      I've never tried modifying the original zapper. I think you might be able to disable the high frequency filter by snipping one of the pins of its internal chip, but I'm not sure which one. The LightGunVerter seems like the best general purpose solution, but its creator has never put it into common production. They left behind source and instruction on how to build it, at least, but you'd have to find the parts and put it together yourself. I have not wanted to try this yet.

  • @chickenwyngs3646
    @chickenwyngs3646 3 місяці тому

    Eclipse is a perfect end credits tune...

  • @MrGTheSpiritAvenger
    @MrGTheSpiritAvenger 4 місяці тому

    Sinden, Gun4ir and Aimtrack guns are all good alternatives to play lightgun games on modern display for pc however if you’re not playing on an emulator and got the og nes you gotta get a crt 😎

  • @xyz39808
    @xyz39808 4 місяці тому

    the sweeps at 2:09 are still radical

  • @barbasm3579
    @barbasm3579 4 місяці тому

    Interesante

  • @JasonBay-RealEstateInvesting
    @JasonBay-RealEstateInvesting 4 місяці тому

    I want to play duck hunt. I want to show my son duck hunt but unfortunately after watching your video, I still don’t know what to do.

  • @AbeKenney
    @AbeKenney 4 місяці тому

    Cool shirt!

  • @alinasir-py4np
    @alinasir-py4np 4 місяці тому

    Forget 8k I just want a tv to play house of the dead on

  • @K1Nd0m
    @K1Nd0m 5 місяців тому

    its finally back! this one is the best 8-bit version ever, thank you Brad :')

  • @joshpoppe1309
    @joshpoppe1309 5 місяців тому

    Would this work on a new Samsung LED smart tv?

  • @ThePaperKhan
    @ThePaperKhan 6 місяців тому

    This was second place??? What was first? Also, this is the first comment in two years???

  • @thisisnotachannel
    @thisisnotachannel 6 місяців тому

    I still wonder why Nintendo hasn't simply manufactured and sold their loyal fans a light gun for the NES that will work with an HD television... They would surely sell themselves.

  • @degeneratelife2668
    @degeneratelife2668 6 місяців тому

    This dude is gunna kill somebody.

    • @Sakanakao
      @Sakanakao 6 місяців тому

      Well, hopefully it won't be you?

  • @gloving4hire
    @gloving4hire 6 місяців тому

    Fuark you totally got me lmao

  • @normcaissie5598
    @normcaissie5598 6 місяців тому

    Ummm "This product will not work on LCD, LED, and most modern HDTV television sets. "